Bind

 
Once the Charm spells were mastered, the Magi's guild then realized that once a creature had been befriended or dominated, a way to keep the creature under control was required. It was for this reason that the Bind class of spells was introduced - to reinforce a companion's ‘bond’ to make it harder for them to break away from their master. Bind spells will not work on companions that have joined an adventurer of their own free will. 

Control 
Base Level: 3 Guilds: Magi 
Required Stats: 12 Int, 12 Wis, 10 Cha 
NON-COMBAT Spell, will increase the Bind Level of a companion. 
This spell can be used to reinforce the Bind that is already imposed on a companion. Note: This spell will not function on companions that have joined you of their own free will. 

Restrain 
Base Level: 6 Guilds: Magi 
Required Stats: 14 Int, 14 Wis, 16 Cha 
NON-COMBAT Spell, will increase the Bind Level of a companion. . 
This spell is a more powerful version of Control that will renew the Bind on a companion when it begins to fade.  Like the Control spell, it has no effect on monsters which have joined you of their own free will. 

 
 
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