Kill

 
Created in a parallel study by the Magi's and Warlock's guilds as they crafted the Mind spells; the Kill Spells, which revolved around direct mental and spiritual forms of attack, would either kill the victim outright or have absolutely no affect. The effectiveness of these spells depends on the experience of the caster and the Magic Resistance of the target. 

Paralysis 
Base Level: 1 Guilds: Magi, Warlock 
Required Stats: 11 Int, 8 Wis, 6 Dex 
COMBAT Spell, will cause up to 2 Monsters in 2 Groups to be Killed. 
This spell causes all nerves in the designated targets to stop functioning, causing Death. Similar to the Paralyzing Death spell, but requires less ability to master. 

Life Shatter 
Base Level: 3 Guilds: Magi, Warlock 
Required Stats: 13 Int, 8 Wis, 8 Dex 
COMBAT Spell, will cause up to 6 Monsters in 4 Groups to be Life Shattered. 
A more advanced form of Paralysis, this spell also affects the spirit as well, attempting to extinguish it. 

Shimmering Death 
Base Level: 5 Guilds: Magi, Warlock 
Required Stats: 16 Int, 13 Wis, 12 Dex 
COMBAT Spell, will cause up to 7 Monsters in 4 Groups to be Killed. 
When invoked, this spell paralyzes the victims with a blinding light, then sucks their life force from their helpless bodies.

 
 
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