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DEMISE Bugs and Modifications:  Back to Forum

DgP #

Synopsis

Type

Status

Source

Last Update

1

Require defined build that compiles to the equivalent of current 'patched' version 353b

Reference

Build

NYI

Decklin

Sep 26, 2001

2

Column 1 of map (1,1 to 1,45) cannot be annotated.

Defect

NYI

Decklin

Sep 26, 2001

3

Mana Generators in large room at SW 2/3 don't work

The 3 mana regenerators on lvl 2 do not work when u r in front of them using magical flight...

Defect

NYI

Decklin/

A-E Bug List #124

Sep 26, 2001

4

Can't delete some messages on the billboard (that you posted)

Defect

NYI

Decklin

Sep 26, 2001

5

Casting levitate (by accident) overwrites Magical Flight

Defect

NYI

Decklin

Sep 26, 2001

6

When 'lost' casting 'detect rock' shouldn't allow you to find yourself by stepping into the square you cast the spell on

Defect

NYI

Decklin

Sep 26, 2001

7

Trusty companion Black Wyvern in slot 1, Two red dragons join. Decide to swap positions to save BW ... Red Dragons die (too big to carry). Leave room - woah! Black Wyvern is now prancing around in the much larger Red Dragon skin .....
Exit game, restart and BW is back in his own skin BUT stuck in slot 2 - cannot move him back to slot 1 no matter what I do.

If a companion leaves or dies after moving companion positions (slots), the companion image in the dungeon window will be wrong.

Defect

NYI

Decklin/

A-E Bug List #130

Sep 26, 2001

8

In the room before the Dwarven Lord... if you walk in and they are peaced, take a step they then become 'unpeaced' and start attacking you... thing is you CAN'T attack back... I have to walk out of the room and come back in

Defect

NYI

Handit Over

Sep 26, 2001

9

Topic: Multiplayer screen displays, but allows NO interaction:

It has only happened since upgrading from the demo to the full game... when this happens, I have to three finger kill the program... Normally I can kill it, restart it and its ok... but now its happened 3 times in a row

Defect

NYI

Handit Over

Sep 26, 2001

10

Last 5? Levels are not yet completed

Expansion

NYI

Thorgal the Red & Regis

Sep 26, 2001

11

ZWODE - When combat is initiated it occurs immediately. There should be a user-configurable pause. (Believe this is in response to severe lag problems in MP)

Suggestion

NYI

A-E Bug List

Sep 26, 2001

12

Crashing in town...especially after mapping large areas and then swapping inventory items. The game either gives a Demise error or the Blue screen of death. - Part of this problem has been resolved.

Topic: crash to desktop no error bug:

I have demise installed and all the patches correctly installed and i still have this bug

Defect

Partial

Fix

A-E Bug List/

karakatai

Oct 16, 2000

13

Larger area experience slow performance (ie beach areas, swamp) Frame rates plummet to 2-3 frames on a PIII 500.

Defect

NYI

A-E Bug List #5

Aug 29, 2000

14

Double clicking on small map then moving while large map is displayed causes a loss of registration/synchronization on the small map. Extreme cases cause blank background to appear instead of map (i.e. off the edge).

The mouse doesn't track correctly on the enlarged automap.

Double clicking the automap to bring to fullscreen, then reverting back to small view results in display problems.

Defect

NYI

Decklin/

A-E Bug List #43, #108

 

15

A character in a party can't resurrect a dead companion unless they are in slot 1.

Defect

NYI

A-E Bug List #135

Not Modified

16

Map Data File problems:

Squares 37,15,9 and 8,18,9 are shown as two-way doors but are actually one way. Characters get trapped. Square 10,26,28 is marked as two way when it should be one way.

The room at 14,33,21 has a one-way door If entered, the character is trapped inside.

At square 4,5,7 , once entered can only be left by a movement spell.

Square 39,41,27 is marked as a two way door when it's a one-way door. Square 2,3,20 is marked as a two way door when it's a one-way door.

Square 21,3,24 should have a door on the map.

Square at 10,2,14 should be an anti-magic square.

Beds don't show as a square blocking item in the automap. 3,6,4 / 3,7,4 / 10,45,2 / 11,45,2

Some defects, some as planned?

NYI

A-E Bug List #72, #50, #51, #56, #22, #20, #21

Not Modified

17

Joined character is left behind by Ethereal Portal

Movement-type spells occasionally cause companions to get stuck in the room left.

Defect

NYI

Decklin/

A-E Bug List #115

 

18

Joined character "skin" sometimes remains stuck while character is actually elsewhere in the dungeon.

Defect

NYI

Moroth

 

19

Monsters get stuck in hallways and can't move.

Particularly in long corridors with pits.

Defect

NYI

A-E Bug List #24/

Decklin

Not Modified

20

The Destroy Container spell doesn't work.

Defect

New

A-E Bug List #80

Not Modified

21

Items that regen hitpoints and/or mana are currently non-functional.

Defect

New

A-E Bug List #42

Not Modified

22

Some monsters never show up in the dungeons. T'Lanea, Great White Lamurian Warrior, Dragon Turtle, Reaper Of Death, Wizard's Abomination, Minotaurs, T'Kovant, T'Mana, Indigo Gremlin, Lamurian Soldier, t'butu - This is a data file problem.

Defect

NYI

A-E Bug List #82

Sept 5, 2000

23

Faulty Drops:

Some monsters don't drop the items they are supposed to when killed.

(example, Morgoth)

Defect

NYI

A-E Bug List #99

Not Modified

24

Characters in slots 2,3 or 4 can't cast spells (raise dead spell). Must move a char from 2/3/4 into slot 1 to raise a dead companion.

Defect

NYI

A-E Bug List #1

 

25

Resurrected character has only 1 hp and 1 mana point

Defect

NYI

 

 

26

Client server data synchronization issues.

Defect

NYI

A-E Bug List #145

Not Modified

27

Sometimes on exit not all tasks are terminated. - Part of this issue has been resolved.

Defect

Partial

Fix

A-E Bug List

Oct 16, 2000