ARCHIVE

The following is a copy of the official bug list ...
from Artifact-Entertainment's Site see note at foot of page:

Bug List

This page defines the current bugs and the fixed bugs!

Items on this page are grouped by how much a bug or suggestion impacts game play.

High priority items indicate that the bug results in the game crashing or causes a serious error. These are a priority to fix.

Medium priority items generally do not result in the game crashing, however they make game play difficult.

Low priority items involve cosmetic bugs or bugs which are easily worked around.

The high priority items will be included in the next patch, while Medium and Low priority items will be included in the next, or future patches.

Please note that items on this page are short summaries of reported problems, so sometimes very complex problems may be described simply, or inadequately. We DO NOT have an full and thorough record of each problem at this time PLEASE post any information you may have to expand on the issues!!

High Priority Bugs

CR Number Synopsis Type Status Severity Last Modified
119 When Demise is installed, and the patch is applied, when the game is started it makes a ding sound and closes. Defect Fixed High Oct 16, 2000
2 ZWODE - When combat is initiated it occurs immeadiatly. There should be user configurable pause. Suggestion Unresolved High Not Modified
3 Crashing in town...especially after mapping large areas and then swapping inventory items.  The game either gives a Demise error or the Blue screen of death. - Part of this problem has been resolved. Defect Fixed High Oct 16, 2000
40 Random crashes from a general protection fault in GDI.exe module. This may be related to having a a lot of newly mapped squares on your automap. Defect Fixed High Oct 16, 2000
14 There is an indexing error generated by high level treastise-type items. Defect Fixed High Oct 16, 2000
106 First time entering large water area on lvl 22 user recieved timer error. Defect Fixed High Oct 16, 2000
9 Attempting to Pick up/Drop Character/Companion causes an error in some circumstances. (Press keyboard P) Defect Fixed High Oct 16, 2000
36 Playing game and suddenly dropped back to the Windows desktop with no error. Defect Fixed High Oct 16, 2000
146 Sometimes on exit not all tasks are terminated. - Part of this issue has been resolved. Defect Fixed High Oct 16, 2000

Medium Priority Bugs

CR Number Synopsis Type Status Severity Last Modified
5 Larger area experience slow performance (ie beach areas, swamp) Frame rates plummet to 2-3 frames on a PIII 500. Defect New Medium Aug 29, 2000
4 GHOST treasure items placed randomly in dungeon that you cant pick up. Defect New Medium Not Modified
69 If the mouse cursor is placed low on the icons at the bottom of the display, the tooltip will appear mid-screen. Defect New Medium Not Modified
134 The combat window scrolls by too fast and requires a scroll bar. There is too much info being displayed. Suggestion New Medium Not Modified
133 An error message is displayed if items are selected to be combinded, then an item is sold/moved, then the combine button is clicked. Defect New Medium Not Modified
135 A character in a party can't resurrect a dead companion unless they are in slot 1. Defect New Medium Not Modified
72 Squares 37,15,9 and 8,18,9 are shown as two-way doors but are actually one way. Characters get trapped. Square 10,26,28 is marked as two way when it should be one way. Defect New Medium Not Modified
129 Sometimes, the seer will cast the spell on the wrong character. Defect New Medium Not Modified
18 When depositing money to the vault the amount shown displays a decimal number after turning treastise/grimoire/codex items into guild. (555.34 gold pieces) Defect New Medium Not Modified
117 Monsters displayed for bounties show up multiple times in the same dungeon level. - If there is a bounty offered, it is for killing one monster. Putting a limit on this would mean that if a monster were up for bounty, only one of that monster would appear on the level. As Designed New Medium Sept 5, 2000
116 When carrying a dead character, game play slows down. Defect New Medium Not Modified
115 Movement-type spells occasionally cause companions to get stuck in the room left. Defect New Medium Not Modified
114 Curses Of Morash occur too often. Defect New Medium Not Modified
23 The Map Area spell doesn't set the visited flag on the squares revealed while playing. Entering the revealed squares goes into lost mode. Defect New Medium Not Modified
24 Monsters get stuck in hallways and can't move. Defect New Medium Not Modified
70 Once a creature has been ID, characters don't "remember" the monster. Defect New Medium Not Modified
26 While in the store the alignment changing system can be fooled to provide a cheap alignment or an re-alignment on an unaligned cursed item. Defect New Medium Not Modified
71 Unique quest items that are found on the dungeon floor don't regenerate once used. Defect New Medium Not Modified
28 Identify Trap spell doesn't identify traps. Defect New Medium Not Modified
127 If you leave characters on the stairs right in front of the city, go back with your leader to the city and return to the spot where you left the characters, the "join" command will not work. Defect New Medium Not Modified
112 Teleporters or teleport traps teleport characters into column squares. Defect New Medium Not Modified
111 Some quests are unclear. Defect New Medium Not Modified
110 Some monster names contain extended characters which can't be typed. Defect New Medium Not Modified
33 Must be an evil character to end game. Suggestion New Medium Not Modified
34 Forming a party degrades performance Defect New Medium Not Modified
35 A spellcaster in any position other than the lead always generates the message 'monsters out of range'. This wastes mana. Defect New Medium Not Modified
108 Double clicking the automap to bring to fullscreen, then reverting back to small view results in display problems. Defect New Medium Not Modified
37 Orange or yellow gremlins or rotting trouets don't show up in the dungeon. Defect New Medium Not Modified
38 They are phantom creatures that can not be seen or killed. Defect New Medium Not Modified
107 When annotating a map square, after right clicking the map and clicking annotate, the focus doesn't go to the edit box. Defect New Medium Not Modified
105 When characters are re-arranged on the game screen, the list name is not updated. Defect New Medium Not Modified
104 The Ring of Entry doesn't work on low level chests. Defect New Medium Not Modified
102 Droping items in dungeon interface is difficult. Suggestion New Medium Not Modified
43 The mouse doesn't track correctly on the enlarged automap. Defect New Medium Not Modified
44 The automap display becomes corrupted when random objects are generated or the map is double clicked. Defect New Medium Sept 05, 2000
109 When Chracter A join a group, any visual group spells in effect don't display until another character is selected, then Chracter A is reselected. Defect New Medium Not Modified
64 When a chest has a Guardian trap and the trap is set off (opened) the graphics displayed the chest closed.The chest doesn't show up opened or disarmed for a description. Defect New Medium Not Modified
81 If you return to Lord Gherrick after completing the Ogre Lord quest, but without the sword, he will take the non-existent sword from your inventory, examine it, then return an actual sword to you. Defect New Medium Not Modified
65 Whenever you enter into a room in a non-standard way normal room entry routines are bypassed. Defect New Medium Not Modified
55 When you tell a party member to leave that leave, but when you next load up the game they're still in your party. Defect New Medium Not Modified
50 The room at 14,33,21 has a one-way door  If entered, the character is trapped inside. Defect New Medium Not Modified
51 At square 4,5,7 , once entered can only be left by a movement spell. Defect New Medium Not Modified
61 There are map problems with water area that prevent or not prevent movement. Defect New Medium Not Modified
54 Sometimes when asking a character to join, the join window is displayed twice. Defect New Medium Not Modified
62 Sometimes when monsters are peaced they attack but stay peaced and stop attacking. Defect Open Medium Not Modified
97 There are errors generating monsters in some rooms Defect New Medium Not Modified
144 Menghus sword drops extremely rarely in game. Suggestion New Medium Not Modified
145 Client server data synchronization issues. Defect New Medium Not Modified

Low Priority Bugs

CR Number Synopsis Type Status Severity Last Modified
52 The info text 'you're standing on a anti-magic square' should read 'you're standing on an anti-magic square'. Suggestion New Low Not Modified
58 The vampire lord group can show up in multiple places Defect New Low Not Modified
53 The bounty board will offer bounties on creatures on levels 30 and 31 that will never show up there. - This is a map data file problem. Defect Open Low Sept 5, 2000
56 Square 39,41,27 is marked as a two way door when it's a  one-way door. Square 2,3,20 is marked as a two way door when it's a  one-way door. Defect New Low Not Modified
60 The tombstone message for Finger's tomb on square 39,25,29 is doubled (two seperate instances of it on the screen). Defect New Low Not Modified
57 The spell Mass Heal won't work on companions. Defect New Low Not Modified
59  The frequency of water creatures dropping potions of frogs is too high Suggestion New Low Not Modified
47 The top half of the guild statue is a few pixels out of line with the bottom half. Suggestion New Low Not Modified
49 Some rooms don't have exits. Suggestion New Low Not Modified
66 A gnome or human that has levitation cast on them will still sink down when passing over a pit - or when a party is flying and passes over stairs, they will sink down. Defect New Low Not Modified
67 When you cast Morkal Heal and use a companion for the source of the hitpoints, the companion's hitpoint bar doesn't drop to show the hitpoints stolen from them. Defect New Low Not Modified
22 Square 21,3,24 should have a door on the map. Defect New Low Not Modified
21 Beds don't show as a square blocking item in the automap. 3,6,4 / 3,7,4 / 10,45,2 / 11,45,2 Defect New Low Not Modified
25 Some areas of the map never repopulate with monsters after being cleared. Defect New Low Not Modified
48 With inventory graphics, if you page over to the next series of items you can often see the previous items imposed over the new items (item in position 1 imposed over item 11) Defect New Low Not Modified
46 The Lead Murderer can show up in various locations outside her lair. Suggestion New Low Not Modified
41 If a room that contains -only- Slaves has a chest in it, that chest makes no opening sound when you open it. Defect New Low Not Modified
45 The creatures at 25,45,29 are too low a level for level 29. The creatures at 6,5,28 are too low for level 28. The creatures at 10,32,23 are too low for level 23. Suggestion New Low Not Modified
13 The anti-magic room at 8,40,29 is lacking the blue glow they normally have Defect New Low Not Modified
76 Lord Gherrick calls the Lead Murderer a 'he' in his quest info speech, but the Lead Murderer is a female. Defect New Low Not Modified
77 The Resurrect spell sometimes resurrects a char with full hit points/man or only 1 hit point/mana. If you are stoned and someone else raises character at morgue, two pts of Constitution are lost instead of one. Defect New Low Aug 30, 2000
78 The graphic bar that shows your breath remaining when underwater sometimes displays the wrong values. Defect New Low Not Modified
79 If the bounty board offers a bounty on a particulary worthless creatures it displays 'will pay' rather than 'will pay 150 gold' or 'will pay no 0 gold.' - The bounty will always be at least 1 gold in those cases where gold is being offered. Defect Fixed Low Sept 5, 2000
80 The Destroy Container spell doesn't work. Defect New Low Not Modified
42 Items that regen hitpoints and/or mana are currently non-functional. Defect New Low Not Modified
82 Some monsters never show up in the dungeons. T'Lanea, Great White Lamurian Warrior, Dragon Turtle, Reaper Of Death, Wizard's Abomination, Minotaurs, T'Kovant, T'Mana, Indigo Gremlin, Lamurian Soldier, t'butu - This is a data file problem. Defect Open Low Sept 5, 2000
83 The plural and singlular of monster names is sometimes incorrect. Defect New Low Not Modified
84 Getting lost when in party mode functions incorrectly. Defect New Low Not Modified
137 Paladin healing spells cost don't match the manual. Defect New Low Not Modified
95 With 98% perception, characters still mis-id often. Defect New Low Not Modified
96 The server doesn't repopulate monsters fast enough during multiplayer. Suggestion New Low Not Modified
16 Some monsters don't cast spells when they are supposed to. Lord Of Wizardry, Ku'tan Jenal Defect New Low Not Modified
98 Brown Bears have black bear bodies. Defect New Low Not Modified
99 Some monsters don't drop the items they are supposed to when killed. Defect New Low Not Modified
100 There are two creatures named 'Brigand' Defect New Low Not Modified
101 Some monsters graphics don't match what they should look like. Defect New Low Not Modified
10 When casting a spell the default is to cast on the last char cast. Change to the spell caster. Suggestion Deferred Low Not Modified
103 Equiped items shouldn't be able to be sold. Suggestion New Low Not Modified
39 Monsters with electrical attack don't have the damage being done to a character displayed properly. Defect New Low Not Modified
11 The tooltip that pops up when you hold the mouse cursor over the 'Shining Lights' spell at the Seer in town has the wrong text (comes up as 'Resist Aging'). Defect New Low Not Modified
8 The Protect attribute found on numerous items has no effect. Defect New Low Not Modified
32 Phoenix have a dragon body but have bird sounds associated with them. Suggestion New Low Not Modified
19 Morkal Teleport spell should have a greater range than the regular Teleport. Defect New Low Not Modified
31 The Hakus/Guardian groups have warrior sounds associated with them, but aren't of warrior class. Suggestion New Low Not Modified
30 The Ogre Lord and his group show up randomly on level 27 and down. Suggestion New Low Not Modified
27 Creatures with 100% stoning resistance can still be harmed by weapons with the stone property. Defect New Low Not Modified
29 The info window in the upper left corner truncates info if an item has an especially long description. Defect New Low Not Modified
113 Guardsmen don't have the guard attribute set on them. Defect New Low Not Modified
20 Square at 10,2,14 should be an anti-magic square. Defect New Low Not Modified
1 Characters in slots 2,3 or 4 can't cast spells (raise dead spell). Must move a char from 2/3/4 into slot 1 to raise a dead companion. Defect New Low Not Modified
68 Guardsman don't cast spells when in combat. Defect New Low Not Modified
17 Lord Of Polymorphs head is on backwards. Defect New Low Not Modified
118 High level offensive spells can't be thrown when a room is peaced. Defect New Low Not Modified
6 Monsters go into agressive mode but do not attack when teleporting into a room, portaling, or moving up stairs. Defect New Low Not Modified
120 When the server IP changes, and another user on the internet has the old server IP, then server still comes up as being available. Defect New Low Not Modified
122 Ring of teleportation does not cast at spell level-- only at warlock/explorer level. Plus, it only works if the book is turned in. Defect New Low Not Modified
123 Crest for some characters requires a book while other characters don't require the book. Defect New Low Not Modified
124 The 3 mana regenerators on lvl 2 do not work when u r in front of them using magical flight... Defect New Low Not Modified
125 When asking other characters to join if more than 4 characters are present the "Ask to join" screen reappears by itself after the party is complete and advises that "there is no more room in the party for this character". Defect New Low Not Modified
126 The Codex Of Youth is displayed in game but is non functional. Defect New Low Not Modified
12 No creature ever generates in the room at 21,35,29 Defect New Low Not Modified
128 "Wait for server data" message is displayed when flying up and then moving to solid ground. Defect New Low Not Modified
15 Lesser Guardsmen will give the Keeper Of The Slayer speech if you try to talk to them. Defect New Low Not Modified
130 If a companion leaves or dies after moving companion positions (slots), the companion image in the dungeon window will be wrong. Defect New Low Not Modified
131 When a companion damages a characters, it oftens says "... damaged you ...". The sentance is confusing because it sometimes refer to the leader and sometimes the companion owner. Suggestion New Low Not Modified
132 The Draining Touch spell has a range of three, while the name implies no range. Suggestion New Low Not Modified
73 Creatures that are on the ground can block the movement of a player flying over them. Defect New Low Not Modified
74 Creatures with breath attacks have unlimited range. Defect New Low Not Modified
75 Gibbering Yethwas are shown too small on the screen. Defect New Low Not Modified
136 There are various problems with ressurecting. If you are flying and die, your corpse stays hovering in mid-air and if someone raises you, you immediately fall and die again. Defect New Low Not Modified
138 When a monster steals an item, you can't get it back when you kill them. Defect New Low Not Modified
139 For any particular ability ( thieving, multiple swing, language, ...) the guild offering the best stats is not being used - rather the current guild is being used. Defect New Low Not Modified
140 Character file sizes get very large. Defect New Low Not Modified
141 Sometimes character (or group) hit points decrease without being poisoned or diseased. Defect New Low Not Modified
142 Map annotations should be hot spots. Suggestion New Low Not Modified
143 Boots are very rare to drop. Suggestion New Low Not Modified
147 Incorporate a search function in the library. Suggestion New Low Not Modified

Note: The text within this page is copyright Artifact Entertainment LLC All Rights Reserved