Created by the Magi's guild from failed attempts at movement, spells
of this nature are able to locate other specified characters or objects,
and aid the caster in orientation when lost.
Establish Mystic Portal
Base Level: 1
Guilds: All
Required Stats: 12 Int, 12 Wis
NON-COMBAT Spell, will set the "Mystic Portal” return location.
Casting this spell will set the caster's "Mystic Portal” target location.
This means that when the caster casts Open Mystic Portal, he or she will
then be returned to the exact location where Establish Mystic Portal was
last cast.
Detect Depth
Base Level: 3
Guilds: Explorer, Magi, Warlock
Required Stats: 14 Int, 13 Wis,
12 Con
NON-COMBAT Spell, informs the caster of what level they are on.
Useful in helping lost explorers ‘find themselves’.
Soul Search
Base Level: 6
Guilds: Explorer, Magi, Warlock
Required Stats: 8 Str, 15 Int,
14 Wis, 8 Con, 12 Dex
NON-COMBAT Spell, will seek out and return the location of another
character.
This spell allows the caster to search for another character. The caster
will receive the offset coordinates, relative to their position and orientation, of where
the searched-for soul is, provided they are on the same level. If the character
being searched for is not on the same level as the caster, an up or down
value will be returned.
Find Direction
Base Level: 6
Guilds: Explorer, Magi, Warlock
Required Stats: 14 Int, 12 Wis,
14 Dex
NON-COMBAT Spell, informs the caster of what direction they are facing.
Also useful in helping lost explorers ‘find themselves’. |