Location

 
Created by the Magi's guild from failed attempts at movement, spells of this nature are able to locate other specified characters or objects, and aid the caster in orientation when lost. 

Establish Mystic Portal 
Base Level: 1 Guilds: All 
Required Stats: 12 Int, 12 Wis 
NON-COMBAT Spell, will set the "Mystic Portal” return location. 
Casting this spell will set the caster's "Mystic Portal” target location. This means that when the caster casts Open Mystic Portal, he or she will then be returned to the exact location where Establish Mystic Portal was last cast. 

Detect Depth 
Base Level: 3 Guilds: Explorer, Magi, Warlock 
Required Stats: 14 Int, 13 Wis, 12 Con 
NON-COMBAT Spell, informs the caster of what level they are on. 
Useful in helping lost explorers ‘find themselves’. 

Soul Search 
Base Level: 6 Guilds: Explorer, Magi, Warlock 
Required Stats: 8 Str, 15 Int, 14 Wis, 8 Con, 12 Dex 
NON-COMBAT Spell, will seek out and return the location of another character. 
This spell allows the caster to search for another character. The caster will receive the offset coordinates, relative to their position and orientation, of where the searched-for soul is, provided they are on the same level. If the character being searched for is not on the same level as the caster, an up or down value will be returned. 

Find Direction 
Base Level: 6 Guilds: Explorer, Magi, Warlock 
Required Stats: 14 Int, 12 Wis, 14 Dex 
NON-COMBAT Spell, informs the caster of what direction they are facing. 
Also useful in helping lost explorers ‘find themselves’.

 
 
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