Written November 1999    
 
 
Welcome to your first step into Demise that will lay before you.  This game has years of hard-code design, development, and testing behind it.  We have worked very hard to create a balanced multi-player game that all could experience and enjoy.  Many people are unaware that the gaming system of Demise is so large that it can be played almost indefinitely - the vast selection of races, guilds, and other features allows players to experience the game in different ways each time played. 

As the player, you have the choice of how many characters you would like to create, how you will role-play those characters in the eyes of others, and how you will experience the vast selection of worlds that will be made available to you. 

Never has a FRP game of this type and magnitude been offered to the public for free, unlimited, multiplayer capabilities and world creation.  We hope that the first year of release for this product opens a new method of gameplay functionality and features that all players learn to enjoy. 

The game has evolved so far past what we originally anticipated that it's hard for us to believe -- completely amazing.  Despite the problems with distributing the game, we managed to stay on top and keep things going.  Special thanks to the team members for hanging in there during some of the dark hours, and helping me FINALLY finish this game.  Extended special thanks to all of the players, who supported us the whole time.  Of course I wouldn't want to mention that we're already working on our next project, which is of such scale that it will make DEMISE look like a picnic...  No rest for the wicked!

Thanks to all and we hope you enjoy the game!

 
 
David Allen, CEO
Artifact Entertainment, L.L.C.
davida@artifact-entertainment.com
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