Created in a parallel study by the Magi's and Warlock's guilds as they
crafted the Mind spells; the Kill Spells, which revolved around direct
mental and spiritual forms of attack, would either kill the victim outright
or have absolutely no affect. The effectiveness of these spells depends
on the experience of the caster and the Magic Resistance of the target.
Paralysis
Base Level: 1
Guilds: Magi, Warlock
Required Stats: 11 Int, 8 Wis,
6 Dex
COMBAT Spell, will cause up to 2 Monsters in 2 Groups to be Killed.
This spell causes all nerves in the designated targets to stop functioning,
causing Death. Similar to the Paralyzing Death spell, but requires less
ability to master.
Life Shatter
Base Level: 3
Guilds: Magi, Warlock
Required Stats: 13 Int, 8 Wis,
8 Dex
COMBAT Spell, will cause up to 6 Monsters in 4 Groups to be Life Shattered.
A more advanced form of Paralysis, this spell also affects the spirit
as well, attempting to extinguish it.
Shimmering Death
Base Level: 5
Guilds: Magi, Warlock
Required Stats: 16 Int, 13 Wis,
12 Dex
COMBAT Spell, will cause up to 7 Monsters in 4 Groups to be Killed.
When invoked, this spell paralyzes the victims with a blinding light,
then sucks their life force from their helpless bodies. |