NOTE: Demise does not allow Player
Killing in any way, shape, or form. But don't worry, the monsters
will be happy to take the job!
Below is a list of Active features:
Active Features
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Multiplayer characters (includes encryption -- so don't cheat or you can't
use them!)
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General Messaging
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Giving items & gold to other players in area
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Resurrecting other players with either a spell, or in the morgue
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Demise Server List (public games)
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Picking up & carrying dead players
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Ability to Rescue dead players
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Billboard for posting bounties
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Ability to cast spells on other players (resist, heal, etc.)
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Sharing of Game data (store, dungeon data, monsters, news, etc.)
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Ability to play together in parties
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A Brief Summary
Demise comes with a built in client that allows the player to connect
to Demise servers on the Internet and play with other people. There
are a few differences between multiplayer and single player . First
of all, Multiplayer Demise only allows you to run one character at a time.
If you want to put together a party, you must actually form a party with
other people on the server. That's part of the fun. Secondly,
all of the dynamic information for Demise is stored on the Server.
This includes things like the store contents, confinement creatures, game
news, and dungeon contents. Multiplayer characters cannot be played
in or transferred to single player environments. So, as a Demise
player, you have the option of building up both types of characters --
single player, and multiplayer.
You, as the player, have complete control as to where you play.
It's up to you what server you want to play on, and if you play on one
and don't like the people, just find another one! Your multiplayer
characters are able to play on any Demise server.
You can get to the MultiPlayer section of Demise by selecting Multiplayer
from the Main Menu.
NOTE: The Server Administrator cannot view your personal messages!
Click on picture for a larger image
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The Master
Server Current Master Server Address is www.artifact-entertainment.com,
or 216.161.210.25.
When you first enter the Multiplayer area, you will have the option
(if not already done) of configuring a master server for the game.
Once this is done, you can then query the server for a list of active servers.
If the Master server is up and running, you will receive a list of these
active servers, and have the choice of moving them to your personal server
list and connecting to them.
Servers that are returned from the Master will display what version of the
game they are running, the number of players, and whether or not they're
password protected. NOTE! If you experience problems pinging the servers
or receive strange errors, but are still able to connect, be sure to install
WINSOCK version 2. You can download it here.
The Address Book
This is where the fun starts. Before you can connect to a server,
you need to know the tcp/ip address of the server. At this time,
the only way to get a servers address is to either check the web site message
board for people who have posted their dedicated servers address, or to
have a friend start up a server and give you the address. You can
even start up your own server and connect to it and play by yourself simply
to build your multiplayer characters.
To add an address, click on the Add button, and then type in the address
in the proper format (i.e. 123.45.32.23:26000).
To find your own tcp/ip address if you want to start your own server
click on the Windows Start button and then go to run and type in "winipcfg"
without the quotes and click ok.
Connecting to Servers
Once you have added an address, you can attempt to connect to the server
by selecting the server address and then clicking on connect. Now
when you connect to a server (or try to), one of six things can happen:
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No response -- no server. Are you sure you had the right address?
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The server is full (keep trying!)
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A message informing you that you have been banned from the server (naughty
player!)
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A message informing you that you do not have the correct version to play on that
server (you need to have the same version of the DEMISE system installed that
the server is running -- no more or less).
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You're asked for a password. If you query the master server, you'll see
"*PW PROT*” next to the server name, which means that you won't be able
to connect unless you know the password (which is set by the server
administrator). If you know the password, just type it in, if not, try
another server.
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You connected!
Once you connect to the server, you will see a list of the players on the
server, and have the ability to send and receive messages. When you
are ready to play, exit the window and create or load a multiplayer character
and run them!
Getting Disconnected
by the Server
Depending on many things, like the quality of the connection, or the
speed of the machine the server is running on, there are times that you
will become disconnected from the server. If this happens, a message
will appear, and the multiplayer screen will re-appear, giving you the
chance to reconnect to the server. If you choose not to reconnect
(or cannot), the game will exit back to the main menu.
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Putz vs. God
As you play on multiple servers, you will learn that some servers contain
more advanced characters, items, and story line. Your level 50 Warrior
might be the most powerful character on Mike's 'Killer Demise' Server,
while on 'Evul's server of death', you are nothing but a peon to the other
level 300+ characters. Both types of servers have advantages and
disadvantages. If you are a 'god' on one server and running level
20 when everybody else is up on 5, and you DIE on level 20, who is going
to rescue you? Just keep these things in mind when you're playing
and be careful!
Being a
good Player
Many of you are aware of the problems that other multiplayer games
have encountered with the public. Player Killing, hacking, cheating,
even the crashing of servers for fun so that others can't play. To
make a long story short, the problem is people. When you make a game
available to the mass public, you get a lot of weirdoes wanting to either
ruin everybody else's fun or command and control everything in sight.
It's pathetic (and these people are scum), but it's a reality.
Ever since I informed the public that I was working on the MultiPlayer
version of Demise, I constantly received messages in relation to "how are
you going to prevent..." and "I don't want to keep getting killed by others
like I did in..." My response to you is this: I will do my best to
make sure that MultiPlayer Demise is as safe and fun as possible by giving
as much control as I can to the 'owner' of a Demise server.
As a player, it's important to remember the the 'owner' of the Demise
server you are playing on has complete control as to your access.
While they can't kill you, or harm your character in any way, they can
kick you off the server and ban you for life. So, when you are playing
the game, please be considerate to others -- and if you (and others) on
a server have a problem, report the player to the server owner so they
can deal with them directly!
The most recent version of Demise allows the owner of the server to
monitor many aspects of the game. This includes messages, transactions,
etc. This means that a server administrator has the ability to track
down a cheater and ban them. You can report 'cheaters' and other
trouble makers to the administrator as well by going to the bulletin board
and sending a message to the Administrator.
More Messages?
You can double-click on any message in the lower-right game message window
to pop up a sizeable message window that you can place anywhere on the
screen. This is very useful in Multiplayer mode since it allows many more
messages to be displayed at a time.
Have Fun!
Well, there you go! That should give you everything you need
to know to start playing Demise over the internet! Enjoy!
For information on running a Demise Internet Server, see the Demise
Server section in this On-Line Information System. |