Server Information
Active Features
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Support of up to 16 players
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General Messaging
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Disconnection & Banning abilities
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Basic server configuration options
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Master Server Communication
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Recent User list for Banning
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Ability to monitor transactions and messages
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Client/Cheat Character Checking (ability to look at all players' characters,
but not modify the data)
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Password protection for server privacy
Features to come
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Server data manipulation
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Scripting
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Server Overview
Demise comes with a separate Server application that allows a player
with an internet connection to host a server where multiple players can
connect to and play together. It is recommended that for servers
with 5 or more people that the host be running at least 56K, but the best
(of course) would be either Cable modem, T1, or faster. However,
somebody with a 28.8K modem should be able to host a 1 or 2 person server
just fine.
The Master
Server
Every Demise server has the choice of hooking into a 'master server'.
This is a primary server that keeps track of active servers on the internet.
If you want your server to be available to the public, set yourself up
to hook into the master server. If not, then leave the master server
address blank.
You can find the Master Server address on the main Demise web
site. Default master server address is
www.artifact-entertainment.com.
It's not
just an adventure! It's a responsibility!
Hosting a public Demise server isn't just fun, it's also a responsibility.
As a server host (or owner), it's your job to ensure that the players are
happy, and that the proper 'trouble makers' (if any) are banned from the
server. It's also fun to communicate with the players on your server
-- to let them know that you are there. If you choose to run a Public
server, it's a good idea to check new players for cheats (by viewing their
characters), and keep track of how the game is going. If you are
running a private server (or a server that requires a password), you will
have less responsibility since you will more than likely know everybody
who logs in and plays.
Click on picture for larger image
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The Main
Screen
When you start the server, you will see the Main Demise Server screen,
which contains a toolbar (giving you access to other Server views and interfaces)
as well as the bound port and active status. At the bottom of the
window is a listbox that allows you to see all of the messages that the
players send.
The Server
Screen
The server screen is where you will control most aspects of the server
from. It will allow activation and deactivation of the server, as
well as provide a list of the connected players. You will also have
the ability to disconnect players from this screen and send messages to
the players on the server. Closing this screen does not deactivate
the server.
Configuration
When you run your server for the first time, you will need to configure
it. You must select which IP address to bind (some systems may have
multiple addresses depending on what type of network they are on), and
which port to bind as well. You can also set the maximum number of
players from this location. If you changed the bound address while
the server is running, you will need to deactivate and reactivate the server
for the new address to take effect.
You can also set a Welcome message that is displayed to a player when
they connect. And if you wish to have your server available to the
public, you can specify a master server address. If you want privacy,
you can specify a password that people will need to connect.
Security
<NOT YET IMPLEMENTED>
Management
Management is where you can regulate the players on the server in a
more advanced format. This includes monitoring transactions, messages,
users, and banning players from the server. Once they're banned,
they only way they can get back in is if they use another machine or reinstall
their operating system. From this location you can also send private
messages to players.
A Final
word...
Many people are going to be excited about running their own server.
If you decide to set up a server for the public (or even private friends),
be careful at how many people you can support with a given bandwidth.
A normal 33.6K modem should be able to support 2-3 players in the current
version, and a 56K probably 5 or 6. However, as more features are
enabled, more data and bandwidth will be required to run a server.
By the time the final Demise server is released, a 56K probably won't be
able to handle more than 3 (MAYBE 4) players, and an ISDN 5 or 6 (maybe
even less -- I'm not sure). Processor speed will also greatly affect
performance. If you have a 486, I wouldn't even try running with
more than 1 person. A Pentium 166 is a good starting machine for
a small server. You should not play the game on the same machine running
the server as problems can arise.
If you have ISDN, Cable Modem, or a Tx line, you shouldn't have any
problems.
Remember, that this is the second BETA release of the server and multiplayer
code. I'm sure issues will come up that I haven't seen at the time
that I'm writing this. Please be sure to report any problems you
have so that I can make the next version not only more stable, but more
feature rich and enjoyable! |